Trosnoth
boar401s2 — Thu, 2010-12-30 14:19
Hi all,
Trosnoth is a Linux friendly game that I helped create. Trosnoth is a multiplayer 2D platform sidescroller, where you control a single soldier. With your team, you must capture all the territory in the entire map before your enemy does the same.
The website that could explain how to play better than I could is:
http:// www.trosnoth.org/how-to-play
And the download page is:
http://www.trosnoth.org/download
And the home Page is:
Development
Trosnoth is programmed in python and uses the pygame, and twisted modules for graphics and networking. If you want to play around with the modules a bit here are some modules of interest,
trosnoth\ai - This module controls the AI players. You will find in version 1.4.1 most of the interesting code in the class SimpleAI and later versions the code should be in JohnAI
trosnoth\model\main - This module controls different modes. Some different modes are like laser,fast respawn and things like that. You can make your own modes by just making another def and then name it what you want and then add in the code that changes the phisics constants.
tronsnoth\model\upgrades - This module contains some of the constants that control the upgrades. In other words you can make the blast radius of a grenade 1000 to kill everyone on the map.
If you want to know more I will probably add more to this later and you may find on the chat on Thursdays.
John
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